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Development log · 0.2.2-alpha

Animation & Progression

Release Date: 11/2/2026

Version: 0.2.2-alpha

Development Stage: Alpha

📋 Overview

Update 0.2.2-alpha focuses on bringing the game to life through character animations, improved lighting, environmental effects, and new progression tracking systems.

This update introduces game statistics and achievements, animated characters and torches, improved world loading, and numerous visual and interface refinements to make gameplay feel more polished and responsive.

✨ Added

Character Animations

  • Introduced a fully animated player character.
  • Added idle, walking, jumping, falling, and ladder-climbing animations.

Statistics System

  • Added persistent game statistics with an Overview page tracking gameplay activity.
  • Added individual Mined, Placed, Crafted, and Consumed statistics, tracking quantities by item or block type.

Achievement System

  • Introduced 19 achievements across five categories: Mining, Building, Exploration, Progression, and Survival.
  • Added achievement unlock notifications and unlock timestamps.
  • Achievement progress and completion are saved with the world.

World & Environment

  • Added animated torches.
  • Added parallax backgrounds behind the game world.

Interface & Display

  • Added Borderless Fullscreen as a window mode.
  • Added additional UI scaling options below 100%.
  • Added more HUD visibility toggles in Settings.
  • Added a loading screen when opening worlds.
  • Added custom waypoint icon assets.
  • Added a new icon for the HUD settings tab.

🔄 Changed

Gameplay & Menus

  • Opening the World Map, Inventory, Crafting, or Tools menu now pauses gameplay.

Sun & Moon

  • Increased the visual sizes of the Sun and Moon.
  • Refined their movement paths across the sky.

World Map

  • Chunk version data points are now visible at the default zoom level when the Versions overlay is enabled.

⚡ Improved

World Lighting

  • Reworked how lighting is calculated throughout the world.
  • Improved lighting transitions for smoother, more natural illumination.
  • Refined the appearance of illuminated areas and surrounding darkness.

World Map Performance

  • Improved world map performance when viewing larger worlds with many generated chunks.

Character & Environment

  • Improved the sense of movement and responsiveness through the new character animation system.
  • Enhanced environmental atmosphere with animated lighting sources and layered parallax backgrounds.

Interface & Usability

  • Expanded display customization with additional window and interface options.
  • Improved visual consistency across game menus and settings.
Read the original patch note