# 📢 Update 0.7.3-alpha — Building & Gameplay Refinements **Release Date:** 11/6/2026 **Version:** 0.7.3-alpha **Development Stage:** Alpha ## 📋 Overview Update 0.7.3-alpha introduces new building options, inventory organization tools, and numerous gameplay improvements! This update also refines multiplayer movement and audio, improves achievement tracking, fixes several interface issues, and expands player profile customization. ## 🏠 Building Improvements - Added trapdoors with interactive opening and closing. - Trapdoors can be positioned on the top or bottom of blocks. - Added automatic trapdoor opening and closing when Auto Open Doors is enabled. - Added decorative fences without collision. - Added fence gates that can open and close like doors. - Fence gates support adjustable positioning and automatic opening. - Improved collision behavior for wildlife around solid stairs. ## 📦 Inventory & Storage - Added an **Auto Deposit** button to chests, automatically transferring items that already have matching stacks in the chest. - Added **Organize** buttons to inventories and chests. - Organizing automatically sorts and groups items for easier management. - Inventory organization preserves the player's hotbar. ## 🌐 Multiplayer Improvements - Improved guest movement synchronization during rapid direction changes, repeated jumping, and automatic step-up movement. - Reduced movement hitching and unexpected position corrections. - Improved positional audio for sounds produced by other players. - Walking, jumping, and other player sounds are now only audible when the player is nearby. - Improved consistency of multiplayer sound playback for hosts and guests. ## 🎮 Gameplay Fixes - Improved jumping while moving downhill. - Reduced occasional visual tearing and micro-stutters during movement. - Fixed environmental creatures entering stairs configured as solid. - Improved movement responsiveness during complex terrain traversal. ## 🏆 Achievements - Added progress counters for exploration achievements, including fully exploring planets and visiting every destination. - Achievements are now earned individually by each player rather than sharing unlock progress. - Renamed **To the Moon** to **Almost to the Moon**. - Improved consistency of achievement tracking in multiplayer. ## 📅 Calendar & Controls - Changed the initial birthday label from "Birth Day" to "Birthday". - Fixed the Calendar View button retaining focus and reopening when jumping. - Improved touchpad support for zooming in maps and other zoomable interfaces. ## 🎨 Visual & Asset Updates - Updated the Moon portrait texture. - Updated Chat Bubble and Send Arrow icons. - Updated Favorite Star icon. - Refined the Orbitale Navy, Developer Gold, and Voyager profile borders. ## 👤 Player Profiles - New profiles now receive a randomly selected default icon. - Separated profile customization into two independent categories: - Profile Border - Icon Border - Players can now customize the appearance of their profile and profile icon separately. - Continued refinements to the player profile interface. ## 🔧 Additional Improvements - Improved interaction behavior for newly added building objects. - Continued multiplayer stability and performance refinements. - Additional interface and gameplay quality-of-life fixes. ## ⚠️ Alpha Development Notice Orbitale remains in active alpha development. Multiplayer, online social features, and cross-platform gameplay are still being refined. Some bugs or synchronization issues may remain. Backing up important solar systems before hosting multiplayer is recommended. **Thank you for playing Orbitale!** 🌎🚀