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Development log · 0.4.0-alpha

A Living World

Release Date: 11/3/2026

Version: 0.4.0-alpha

Development Stage: Alpha

📋 Overview

The world is coming to life! This update introduces dynamic weather, ambient wildlife, and the game's first sound effects and music. New texture pack options, building materials, and world compatibility protections further expand the experience.

🌦️ Weather

  • Added rain and snow with season- and biome-dependent behavior.
  • Winter: Snow falls across all biomes except deserts.
  • Spring, Summer & Fall: Rain falls across most biomes, while snowy mountain peaks receive snow.
  • Deserts: Remain free of precipitation year-round.
  • Clouds become denser and darker during weather events.
  • The sun disappears behind storm clouds during precipitation.

🦋 Atmospheric Wildlife

  • Added four types of ambient animals:
    • Birds
    • Butterflies
    • Jumping Spiders
    • Fish
  • Animals move naturally through the environment but cannot be interacted with.
  • Wildlife appears across most biomes, excluding deserts and mountains.
  • Jumping spiders can also appear in mountains and caves.
  • Winter: Surface wildlife disappears, while jumping spiders remain active underground in caves.

🔊 Audio

For the first time, the game has sound!

  • Added sound effects to menus and various gameplay actions.
  • Added atmospheric background music to enhance exploration.
  • Added three independent volume controls in Settings:
    • Master Volume
    • Music Volume
    • Sound Effects Volume

🎨 Texture Packs

  • Added texture pack selection in Settings.
  • Two packs are currently available:
    • Default — The current game textures.
    • Original Game Textures — The original visual style of the game.
  • Established support for additional texture packs and historical texture styles in future updates.

🧱 Building

  • Added Glass, a new transparent building block.
  • Crafting Recipe:
    • 2 Sand + 1 Coal → 1 Glass

🔄 Changes

  • Reverted the winter leaf texture to its original appearance.

🌍 World Compatibility

  • Added version compatibility checks when opening saved worlds.
  • Worlds last played on a newer game version can no longer be opened in older versions.
  • Incompatible worlds appear locked in the world-selection menu.
  • Locked worlds display the version they were last played on.
  • This helps protect saved worlds from potential issues caused by downgrading.

🐛 Fixed

  • Fixed blocks introduced in 0.3.0-alpha not receiving the correct mining-speed improvements from upgraded tools.
  • Fixed the targeted-block information display occasionally showing internal block identifiers or other implementation details instead of player-friendly names.

⚡ Improved

  • Expanded the atmosphere of the world through weather, moving wildlife, music, and sound effects.
  • Improved the consistency of mining behavior across newer and existing blocks.
  • Improved saved-world safety and compatibility feedback.
Read the original patch note